P2P first → fallback to Relay (one-to-many)
Room
Room ID
Mode
Sender
Receiver
Join
P2P:
idle
Sender
Chunk size (bytes):
Send (auto P2P→Relay)
Force Relay (1→N)
Tip: check the log for P2P throughput/backpressure messages.
Receiver
Incoming files appear below:
Log